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The Tensor G6 chip in Google’s Pixel 11 series is off to a not-so-great start. First, the chip’s benchmarks are notably behind the competition, which is pretty much par for the course. Then, during launch week, gamers saw graphical glitches in popular titles like Genshin Impact — prompting fears of a redux of last year’s driver issues that plagued the Pixel 10’s Tensor G5 chip for months.
However, are things really that bad? To put it to the test, I played my usual assortment of popular Android games, recording frame rate, temperatures, and power draw data. For the test, I booted up Call of Duty Mobile’s Battle Royale mode, the fast-paced Asphalt Legends racing game, and the ever-demanding Genshin Impact. I turned the settings up as high as my Pixel 11 Pro XL would let me: medium settings with a 90fps limit in COD, high settings with a 60fps limit in Asphalt Legends, and high/max settings with a similar 60fps cap in Genshin Impact.
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